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Effects of the Digital Game- Development Approach on Elementary School Students' Learning Motivation, Problem Solving, and Learning Achievement

机译:数字游戏开发方法对小学生学习动机,问题解决能力和学习成绩的影响

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摘要

In this study, the game-based development approach is proposed for improving the learning motivation, problem solving skills, and learning achievement of students. An experiment was conducted on a learning activity of an elementary school science course to evaluate the performance of the proposed approach. A total of 59 sixth graders from two classes of the elementary school participated in the experiment. One class of 30 students was selected as the experimental group, and the other class of 29 students was the control group. From the experimental results, it was found that the proposed game development-based learning approach could effectively promote the students 'problem-solving skills. However, the students 'learning achievement and motivations were quite different from our expectations. A discussion of the experimental group interview data is provided and suggestions made.
机译:在这项研究中,提出了基于游戏的开发方法,以提高学生的学习动机,解决问题的能力和学习成绩。针对小学科学课程的学习活动进行了一项实验,以评估该方法的效果。来自小学两个班级的59位六年级学生参加了该实验。选择一组30名学生作为实验组,另一组29名学生作为对照组。从实验结果可以发现,基于游戏开发的学习方法可以有效地提高学生的问题解决能力。但是,学生的学习成绩和动机与我们的期望有很大不同。提供了对实验小组访谈数据的讨论并提出了建议。

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