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Experiential Learning in Vehicle Dynamics Education via Motion Simulation and Interactive Gaming

机译:通过运动仿真和交互式游戏进行的车辆动力学教育中的体验式学习

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摘要

Creating active, student-centered learning situations in postsecondary education is an ongoing challenge for engineering educators. Contemporary students familiar with visually engaging and fast-paced games can find traditional classroom methods of lecture and guided laboratory experiments limiting. This paper presents a methodology that incorporates driving simulation, motion simulation, and educational practices into an engaging, gaming-inspired simulation framework for a vehicle dynamics curriculum. The approach is designed to promote active student participation in authentic engineering experiences that enhance learning about road vehicle dynamics. The paper presents the student use of physical simulation and large-scale visualization to discover the impact that design decisions have on vehicle design using a gaming interface. The approach is evaluated using two experiments incorporated into a sequence of two upper level mechanical engineering courses.
机译:在专上教育中建立以学生为中心的活跃学习环境,对于工程教育者来说是一个持续的挑战。熟悉视觉互动和快节奏游戏的当代学生可以发现传统的课堂授课方法和实验室指导实验的局限性。本文提出了一种方法,该方法将驾驶模拟,运动模拟和教育实践结合到了一个引人入胜的,受游戏启发的车辆动力学课程模拟框架中。该方法旨在促进学生积极参与真实的工程经验,从而增强对道路车辆动力学的了解。本文介绍了学生对物理模拟和大规模可视化的使用,以通过游戏界面发现设计决策对车辆设计的影响。使用结合在两个上级机械工程课程中的两个实验对方法进行评估。

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  • 来源
    《International journal of computer games technology》 |2009年第3期|p.3.1-3.15|共15页
  • 作者单位

    NY State Center for Engineering, Design and Industrial Innovation, University at Buffalo-SUNY, Buffalo, NY 14260, USA;

    Milliken Research Associates, Buffalo, NY 14260, USA;

    NY State Center for Engineering, Design and Industrial Innovation, University at Buffalo-SUNY, Buffalo, NY 14260, USA;

    Graduate School of Education, University at Buffalo-SUNY, Buffalo, NY 14260, USA;

    Department of Mechanical and Aerospace Engineering, University at Buffalo-SUNY, Buffalo, NY 14260, USA;

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  • 正文语种 eng
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  • 入库时间 2022-08-18 00:38:03

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