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The importance and use of targeted content knowledge with scaffolding aid in educational simulation games

机译:带有支架的目标内容知识在教育模拟游戏中的重要性和使用

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摘要

While most current educational simulation games provide learners with gameplay experience to motivate learning, there is often a lack of focus on ensuring that the desired content knowledge is actually learned. Students may focus on completing game activities without learning the targeted content knowledge, thus negating the desired learning outcomes. We argue that to help students achieve improved learning performance, providing targeted content knowledge should be a specific focus in designing educational games; in addition, scaffolding strategies to promote the use of in-game contents should also be provided. Thus, the present study explores the effects and usage of providing three types of scaffolding aids in two versions of educational simulations with in-game contents. The results suggest that providing targeted content with scaffolding aid in educational simulation games helps students to achieve better learning performance.
机译:尽管大多数当前的教育模拟游戏为学习者提供了游戏体验,以激发学习的动力,但通常缺乏对确保实际学习所需内容知识的关注。学生可能会专注于完成游戏活动而不学习目标内容知识,从而否定了预期的学习成果。我们认为,为了帮助学生提高学习成绩,提供针对性的内容知识应该是设计教育游戏的重点。此外,还应提供促进使用游戏中内容的脚手架策略。因此,本研究探讨了在两种带有游戏内容的教育模拟版本中提供三种类型的脚手架辅助工具的效果和用途。结果表明,在教育模拟游戏中为目标内容提供脚手架辅助可以帮助学生获得更好的学习成绩。

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