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An experimental study of learner perceptions of the interactivity of web-based instruction

机译:学习者对基于网络的教学互动性的感知的实验研究

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An effectively designed interaction mechanism creates a shortcut for human-computer interaction. Most studies in this area have concluded that the higher the level of interactivity, the better, especially regarding interactive websites applied in the fields of business and education. Previous studies have also suggested that designs with a higher level of interactivity result in higher learner evaluations of websites.However, little research has examined learner perceptions as they interact with web-based instruction (WBI) systems in a situation with limited time. To assist learners in acquiring knowledge quickly, the interactivity design must make the web learning environment easier to use by reducing the complexity of the interface. The aim of the present study is to explore learner perceptions of three WBI systems with different interaction levels under time limitations. This study was therefore designed to provide a new framework to design systems with different degrees of interactivity, and to examine learners' perceptions of these interaction elements. Three WBI systems were developed with different degrees of interactivity from high to low, and a between-subject experiment was conducted with 45 subjects. The results of the experiment indicate that a higher level of interactivity does not necessarily guarantee a higher perception of interactivity in a short-term learning situation. Therefore, the instructors must pay attention to modifying or selecting appropriate interactive elements that are more suitable for various learning stages. The findings provide insights for designers to adopt different degrees of interactivity in their designs that will best fulfill various learners' needs.
机译:有效设计的交互机制为人机交互创造了捷径。该领域的大多数研究得出的结论是,交互程度越高,越好,尤其是在商业和教育领域中应用的交互网站方面。先前的研究还表明,具有较高交互性的设计可以使学习者对网站的评价更高,但是,很少有研究检查学习者在有限时间的情况下与基于Web的教学(WBI)系统交互时的感知。为了帮助学习者快速获取知识,交互性设计必须通过降低界面的复杂性使网络学习环境更易于使用。本研究的目的是探索学习者对三个WBI系统在时间限制下具有不同交互级别的理解。因此,本研究旨在为设计具有不同程度交互性的系统提供一个新的框架,并检验学习者对这些交互元素的理解。开发了三个WBI系统,从高到低都有不同程度的交互性,并且对45位受试者进行了主题间实验。实验结果表明,在短期学习情况下,较高的交互性并不一定能保证较高的交互性。因此,教师必须注意修改或选择更适合各种学习阶段的适当交互元素。研究结果为设计师提供了见识,使他们可以在设计中采用不同程度的交互性,从而最好地满足各种学习者的需求。

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