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Background modeling using Object-based Selective Updating and Correntropy adaptation

机译:使用基于对象的选择性更新和熵适应进行背景建模

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Background modeling is widely used in visual surveillance systems aiming to facilitate analysis of real-world video scenes. The goal is to discriminate between pixels from foreground objects and those ones from the background. However, real-world scenarios tend to have time and spatial non-stationary variations, being difficult to reveal the foreground and background entities from video data. Here, we propose a novel adaptive background modeling, termed Object-based Selective Updating with Correntropy (OSUC), to support video-based surveillance systems. Our approach that is developed within an adaptive learning framework unveils existing spatio-temporal pixel relationships, making use of a single Gaussian for the model representation stage. Moreover, we introduce a background updating scheme composed of an updating rule that is based on the stochastic gradient algorithm and Correntropy cost function. As a result, this scheme can extract the temporal statistical pixel distribution, at the same time, dealing with non-stationary pixel value fluctuations that affect the background model. Here, an automatic tuning strategy of the cost function bandwidth parameter is carried out that can handle both Gaussian and non-Gaussian noise environments. Besides, to include pixel spatial relationships in the background modeling processing, we introduce an object-based selective learning rate strategy for enhancing the background modeling accuracy. Particularly, an object motion analysis stage is presented to detect and track foreground entities based on pixel intensities and motion direction attained via optical flow computation. Testing is provided on well-known datasets for discriminating between foreground and background that include stationary and non-stationary behaviors. Achieved results show that the OSUC outperforms, in most of the considered cases, the-state-of-the-art approaches with an affordable computational cost. Therefore, the proposed approach is suitable for supporting real-world video-based surveillance systems. (C) 2015 Elsevier B.V. All rights reserved.
机译:背景建模广泛用于视觉监视系统中,旨在促进对现实世界视频场景的分析。目的是区分前景对象的像素和背景对象的像素。但是,现实世界中的场景往往具有时间和空间非平稳变化,很难从视频数据中揭示前景和背景实体。在这里,我们提出了一种新颖的自适应背景建模,称为基于对象的具有熵的选择性更新(OSUC),以支持基于视频的监视系统。我们在自适应学习框架内开发的方法揭示了现有的时空像素关系,并在模型表示阶段使用了一个高斯。此外,我们介绍了一种背景更新方案,该方案由基于随机梯度算法和Correntropy代价函数的更新规则组成。结果,该方案可以提取时间统计像素分布,同时处理影响背景模型的非平稳像素值波动。在这里,成本函数带宽参数的自动调整策略可以同时处理高斯和非高斯噪声环境。此外,为了在背景建模处理中包括像素空间关系,我们引入了一种基于对象的选择性学习率策略,以提高背景建模的准确性。特别地,提出了对象运动分析阶段,以基于通过光流计算获得的像素强度和运动方向来检测和跟踪前景实体。在众所周知的数据集上提供测试,以区分前景和背景,包括静止和非静止行为。取得的结果表明,在大多数考虑的情况下,OSUC的性能都优于可承受的计算成本的最新方法。因此,提出的方法适用于支持基于现实世界的基于视频的监视系统。 (C)2015 Elsevier B.V.保留所有权利。

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