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Teleporting through virtual environments: Effects of path scale and environment scale on spatial updating

机译:通过虚拟环境传送:路径比例和环境规模对空间更新的影响

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摘要

Virtual reality systems typically allow users to physically walk and turn, but virtual environments (VEs) often exceed the available walking space. Teleporting has become a common user interface, whereby the user aims a laser pointer to indicate the desired location, and sometimes orientation, in the VE before being transported without self-motion cues. This study evaluated the influence of rotational self-motion cues on spatial updating performance when teleporting, and whether the importance of rotational cues varies across movement scale and environment scale. Participants performed a triangle completion task by teleporting along two outbound path legs before pointing to the unmarked path origin. Rotational self-motion reduced overall errors across all levels of movement scale and environment scale, though it also introduced a slight bias toward under-rotation. The importance of rotational self-motion was exaggerated when navigating large triangles and when the surrounding environment was large. Navigating a large triangle within a small VE brought participants closer to surrounding landmarks and boundaries, which led to greater reliance on piloting (landmark-based navigation) and therefore reduced-but did not eliminate-the impact of rotational self-motion cues. These results indicate that rotational self-motion cues are important when teleporting, and that navigation can be improved by enabling piloting.
机译:虚拟现实系统通常允许用户物理地行走和转向,但虚拟环境(VES)通常超过可用的步行空间。传送已成为一个常见的用户界面,由此用户瞄准激光指针以指示所需的位置,并且有时在没有自动运动提示的情况下在VE中指示所需的位置。本研究评估了旋转自动运动提示对传送时的空间更新性能的影响,以及旋转线索的重要性是否在运动规模和环境规模上变化。参与者通过在指向未标记的路径原点之前通过传送两个出站路径腿进行三角完成任务。旋转自动运动减少了各级运动尺度和环境规模的整体误差,尽管它也引入了略微偏向旋转的偏差。在导航大三角形时以及周围环境大的时候夸大了旋转自动运动的重要性。在一个小型VE中导航大型三角形带来了更接近周围地标和边界的参与者,这导致更依赖于试验(基于地标的导航),因此降低 - 但没有消除旋转自动运动提示的影响。这些结果表明,当传送时,旋转自动运动提示很重要,并且通过启动试验可以提高该导航。

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