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Real-Time Collision Detection for Deformable Characters with Radial Fields

机译:带有径向场的可变形字符的实时碰撞检测

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Many techniques facilitate real-time collision detection against complex models. These typically work by pre-computing information about the spatial distribution of geometry into a form that can be quickly queried. When models deform though, expensive pre-computations are impractical. We present radial fields: a variant of distance fields parameterised in cylindrical space, rather than Cartesian space. This 2D parameterisation significantly reduces the memory and computation requirements of the field, while introducing minimal overhead in collision detection tests. The interior of the mesh is defined implicitly for the entire domain. Importantly, it maps well to the hardware rasteriser of the GPU. Radial fields are much more application-specific than traditional distance fields. For these applications - such as collision detection with articulated characters-however, the benefits are substantial.
机译:许多技术有助于针对复杂模型进行实时碰撞检测。这些方法通常通过将有关几何空间分布的信息预先计算为可以快速查询的形式来工作。当模型变形时,昂贵的预计算是不切实际的。我们介绍了径向场:在圆柱空间而不是笛卡尔空间中参数化的距离场的变体。这种2D参数化显着减少了现场的存储和计算需求,同时在碰撞检测测试中引入了最小的开销。网格的内部是为整个域隐式定义的。重要的是,它可以很好地映射到GPU的硬件光栅化器。径向场比传统的距离场具有更多的应用特定性。但是,对于这些应用程序(例如带有关节字符的碰撞检测),好处是巨大的。

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