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Optimal grid-free path planning across arbitrarily contoured terrain with anisotropic friction and gravity effects

机译:具有各向异性摩擦和重力效应的任意轮廓地形的最佳无网格路径规划

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The authors address anisotropic friction and gravity effects as well as ranges of impermissible-traversal headings due to overturn danger or power limitations. The method does not require imposition of a uniform grid, nor does it average effects in different directions, but reasons about a polyhedral approximation of terrain. It reduces the problem to a finite but provably optimal set of possibilities and then uses A* search to find the cost-optimal path. However, the possibilities are not physical locations but path subspaces. The method also exploits the insight that there are only four ways to optimally traverse an anisotropic homogeneous region: (1) straight across without braking, which is the standard isotropic-weighted-region traversal; (2) straight across without braking but as close as possible to a desired impermissible heading; (3) making impermissibility-avoiding switchbacks on the path across a region; and (4) straight across with braking. The authors prove specific optimality criteria for transitions on the boundaries of regions for each combination of traversal types.
机译:作者探讨了各向异性的摩擦和重力效应,以及由于倾覆危险或功率限制而导致的不允许穿越的航向范围。该方法不需要强加均匀的网格,也不需要在不同方向上平均效果,但是可以考虑地形的多面近似。它将问题简化为有限但可证明的最佳可能性集,然后使用A *搜索来找到成本最优路径。但是,可能性不是物理位置而是路径子空间。该方法还利用了以下洞察力:只有四种方法可以最佳地遍历各向异性均匀区域:(1)无制动直行,这是标准的各向同性加权区域遍历; (2)在没有制动的情况下直行,但尽可能接近期望的不允许航向; (3)在跨区域的路径上进行避免不允许的切换; (4)直行刹车。作者证明了针对遍历类型的每种组合在区域边界上进行过渡的特定最优标准。

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