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Automatic determination of possible velocity and applicable force of frictionless objects in contact from a geometric model

机译:通过几何模型自动确定无摩擦物体可能接触的速度和作用力

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Investigates motions of a polyhedron in contact with a fixed polyhedron under the frictionless assumption. The authors propose a complete algorithm for determining possible velocity of the moving polyhedron and force applicable from the moving one to the fixed one automatically from their geometric models. The algorithm consists of two parts. The first part derives the constraints for the velocity of the moving polyhedron from their shape descriptions. The constraints are represented by linear inequalities of the velocity. The algorithm is complete in the sense that it can be applied to any case in which polyhedra with arbitrary shapes are in contact with arbitrary state. It includes the degenerate case in which a vertex contacts another vertex or edge. The second part solves the inequalities and obtains the set of possible velocity vectors of the moving polyhedron. The authors prove that this part is equivalent to the algorithm for enumerating all vertices of a compact polytope in higher dimensional space. The solution is the direct sum of a nonnegative linear combination of the vectors that break the contact state and a linear combination of the vectors that maintain the state. The minimum set of force vectors that are applicable from the moving polyhedron to the fixed one can be obtained from the set of possible velocity vectors of the moving one. The algorithm is fully implemented in an object-oriented lisp with a solid modeler and in C. The possible applications of the algorithm are also presented.
机译:在无摩擦假设下研究与固定多面体接触的多面体的运动。作者提出了一种完整的算法,用于从其几何模型自动确定运动的多面体的可能速度和从运动的多面体自动施加到固定的多面体的力。该算法包括两部分。第一部分从运动多面体的形状描述中得出了运动多面体的速度约束。约束由速度的线性不等式表示。从某种意义上说,该算法是完整的,可以应用于具有任意形状的多面体与任意状态接触的任何情况。它包括一个顶点接触另一个顶点或边的退化情况。第二部分解决不等式,并获得运动多面体的可能速度矢量集。作者证明,该部分等效于枚举高维空间中紧凑多面体的所有顶点的算法。解决方案是破坏接触状态的向量的非负线性组合与保持状态的向量的线性组合的直接和。可从移动多面体施加到固定多面体的最小力矢量集可以从移动多面体的可能速度矢量集中获得。该算法在带有实体建模器的面向对象Lisp中和C语言中完全实现。还介绍了该算法的可能应用。

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