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Motion planning for all-terrain vehicles: a physical modeling approach for coping with dynamic and contact interaction constraints

机译:全地形车的运动计划:一种应对动态和接触交互约束的物理建模方法

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Addresses modeling and global motion planning issues for an autonomous wheeled mobile robot moving on an uneven three-dimensional terrain. We focus particularly on the issue of dealing with dynamic and wheel/ground interaction constraints. A key feature of our approach is that it incorporates appropriate physical models to cope with the task dynamics in the motion planning paradigm. The planner is based on a two-level scheme. The high level considers a simplified two-dimensional instance of the motion task and searches a subset of the configuration space of the robot in order to generate nominal subgoals through which the robot is steered. The local level solves for continuous feasible trajectories and actuator controls to move the robot between neighboring subgoals in the presence of the entire task constraints. To the best of our knowledge, this is the first implemented planner that solves for feasible trajectories to be performed by a wheeled vehicle on quite complex terrains. Simulation results are presented for the case of a six-wheeled articulated robot.
机译:解决了在不平坦的三维地形上移动的自动轮式移动机器人的建模和全局运动计划问题。我们特别关注于处理动态和车轮/地面相互作用约束的问题。我们方法的主要特征是它结合了适当的物理模型,以应对运动计划范式中的任务动态。该计划程序基于两级方案。高级别人员考虑了运动任务的简化二维实例,并搜索了机器人的配置空间的子集,以生成用于操纵机器人的名义子目标。本地级别解决了连续可行的轨迹和执行器控制,以在存在整个任务约束的情况下在相邻子目标之间移动机器人。据我们所知,这是第一个实施的计划程序,用于解决轮式车辆在相当复杂的地形上要执行的可行轨迹。给出了六轮关节机器人的仿真结果。

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