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Perfecting Protection for Interactive Multimedia: A survey of forward errror correction for low-delay interactive applications

机译:完善对交互式多媒体的保护:针对低延迟交互式应用程序的前向纠错的调查

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摘要

Many current and emerging applications require low-latency communication, including interactive voice and video communication, multiplayer gaming, multiperson augmented/virtual reality, and various Internet of Things (IoT) applications. Forward error correction (FEC) codes for low-delay interactive applications have several characteristics that distinguish them from traditional FEC. The encoding and decoding operations must process a stream of data packets in a sequential fashion. Strict latency constraints limit the use of long block lengths, interleaving, or large buffers. Furthermore, these codes must achieve fast recovery from burst losses and yet be robust to other types of loss patterns.
机译:许多当前和新兴的应用程序都需要低延迟通信,包括交互式语音和视频通信,多人游戏,多人增强/虚拟现实以及各种物联网(IoT)应用程序。低延迟交互式应用程序的前向纠错(FEC)代码具有将其与传统FEC区别开的几个特征。编码和解码操作必须按顺序处理数据包流。严格的等待时间限制限制了长块长度,交织或大缓冲区的使用。此外,这些代码必须能够从突发丢失中快速恢复,并且对其他类型的丢失模式具有鲁棒性。

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