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On the Payoff Mechanisms in Peer-Assisted Services With Multiple Content Providers: Rationality and Fairness

机译:具有多个内容提供商的对等服务的收益机制:合理性和公平性

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This paper studies an incentive structure for cooperation and its stability in peer-assisted services when there exist multiple content providers, using a coalition game-theoretic approach. We first consider a generalized coalition structure consisting of multiple providers with many assisting peers, where peers assist providers to reduce the operational cost in content distribution. To distribute the profit from cost reduction to players (i.e, providers and peers), we then establish a generalized formula for individual payoffs when a “Shapley-like” payoff mechanism is adopted. We show that the grand coalition is unstable, even when the operational cost functions are concave, which is in sharp contrast to the recently studied case of a single provider where the grand coalition is stable. We also show that irrespective of stability of the grand coalition, there always exist coalition structures that are not convergent to the grand coalition under a dynamic among coalition structures. Our results give us an incontestable fact that a provider does not tend to cooperate with other providers in peer-assisted services and is separated from them. Three facets of the noncooperative (selfish) providers are illustrated: 1) underpaid peers; 2) service monopoly; and 3) oscillatory coalition structure. Lastly, we propose a stable payoff mechanism that improves fairness of profit sharing by regulating the selfishness of the players as well as grants the content providers a limited right of realistic bargaining. Our study opens many new questions such as realistic and efficient incentive structures and the tradeoffs between fairness and individual providers' competition in peer-assisted services.
机译:本文使用联盟博弈论方法研究了在存在多个内容提供者的情况下对等协助服务中合作的激励结构及其稳定性。我们首先考虑一个由多个提供商组成的通用联盟结构,其中包括许多提供帮助的对等方,其中,对等方可以帮助提供方降低内容分发中的运营成本。为了将成本降低带来的利润分配给参与者(即提供商和同伴),当采用“类似于萨普利”的支付机制时,我们为每个收益建立了一个通用的公式。我们显示,即使运营成本函数是凹入的,大联盟也是不稳定的,这与最近研究的大联盟稳定的单个提供者的情况形成鲜明对比。我们还表明,不管大联盟的稳定性如何,在联盟结构之间存在动态关系的情况下,总会存在不收敛到大联盟的联盟结构。我们的结果给我们提供了一个无可争辩的事实,那就是提供商在同伴协助服务中不倾向于与其他提供商合作,而是与他们分开。不合作的(自私的)提供者的三个方面被说明:1)同酬不足的同伴; 2)服务垄断; 3)振荡联盟结构。最后,我们提出了一种稳定的支付机制,该机制通过调节玩家的自私性来提高利润分享的公平性,并授予内容提供商有限的现实议价权。我们的研究提出了许多新问题,例如切合实际和有效的激励结构,以及在同伴辅助服务中公平与个体提供商竞争之间的权衡。

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