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Real-time deformation of structure using finite element and neural networks in virtual reality applications

机译:在虚拟现实应用中使用有限元和神经网络对结构进行实时变形

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摘要

In this paper, an approach for 'virtual' real-time deformation of complex structures is developed. The approach combines the finite element method and Neural Network calculations to allow the user to perform interactive shape changes and view the resultant deformation changes in a virtual environment. A tennis racket and ball are used to illustrate the capability of the proposed method. Because real time deformation simulation is a time consuming repeated analyses, the neural networks are employed in this investigation as numerical devices for substituting the finite element code needed for the tennis racket and ball deformation. The input data for the artificial neural network are a set of parameters generated randomly (ball impact velocity, impact angle and the zone impact). The output data are the deformation of the ball/strings and the impact force-feedback value. The work contribute toward the development of real virtual simulator which uses a haptic device that "feels" the feedback force generated by the deformation.
机译:在本文中,开发了一种用于复杂结构的“虚拟”实时变形的方法。该方法将有限元方法和神经网络计算相结合,以允许用户执行交互式形状更改并在虚拟环境中查看最终的变形更改。用网球拍和球来说明所提出方法的能力。由于实时变形模拟是一项耗时的重复分析,因此在本研究中将神经网络用作替代网球拍和球变形所需的有限元代码的数值设备。人工神经网络的输入数据是随机生成的一组参数(球撞击速度,撞击角度和区域撞击)。输出数据是球/弦的变形和冲击力反馈值。这项工作有助于开发真正的虚拟模拟器,该模拟器使用一种“感觉”变形产生的反馈力的触觉设备。

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