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Polygon crawling: feature edge extraction from a general polygonal surface for mesh generation

机译:多边形爬行:从通用多边形表面提取边缘以生成网格

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This article describes a method for extracting feature edges of a polygonal surface for mesh generation. This method can extract feature edges from a polygonal surface typically created by a CAD facet generator in which typical feature edge extraction methods fail due to severe nonuniformity and anisotropy. The method is based on the technique called "polygon crawling," which samples a sequence of points on the polygonal surface by moving a point along the polygonal surface. Extracting appropriate feature edges is important for creating a coarse mesh without yielding self-intersections. Extensive tests have been performed with various CAD-generated facet models, and this technique has shown good performance in extracting feature edges.
机译:本文介绍了一种提取多边形表面的特征边以生成网格的方法。此方法可以从通常由CAD刻面生成器创建的多边形表面提取特征边缘,在该多边形表面中,典型的特征边缘提取方法由于严重的不均匀性和各向异性而失败。该方法基于称为“多边形爬行”的技术,该技术通过沿多边形表面移动点来对多边形表面上的点序列进行采样。提取适当的特征边对于创建粗网格而不产生自相交非常重要。已经使用各种CAD生成的构面模型进行了广泛的测试,并且该技术在提取特征边缘方面显示出良好的性能。

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