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Narrative logic of enactive cinema: Obsession

机译:活跃电影的叙事逻辑:痴迷

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The cinematic montage installation Obsession is unique with respect to its interaction method: how the story is told is not directed by any kind of conscious activity of the spectators, such as clicking interface elements with the mouse. Introducing the notion of enactive cinema the work emphasizes unconscious interaction between the cinema and the spectators as participants, referring to the idea of acting with and within an environment. In this solution the narrative flow is driven tacitly by the participants' heart rate and skin conductivity evolving in response to the events on the screen, and a detector of orientation in the installation space. The invitation to enact this way is very gentle. In the middle of the space there are five chairs to sit down. On the arm of each chair a red-lit shape of a hand attracts the spectator to place her hand on the built-in biosensors. Each participant's heart rate is continuously measured from her fingertip, and the emotional arousal is captured from her palm in terms of skin conductance. The spectators' common contribution is collected for the input to the software in charge of the narrative flow. This article concentrates on the explication of the narrative logic of this installation inspired by the Eisensteinian 'montage machine', and leaves aside a number of details of its complete setup.
机译:电影蒙太奇装置《痴迷》的互动方式非常独特:故事的讲述方式并非由观众的任何有意识的活动所指示,例如用鼠标单击界面元素。在介绍活跃电影的概念时,该作品强调电影和作为参与者的观众之间的无意识互动,是指与环境互动并在环境中行动的想法。在这种解决方案中,叙事流程是由参与者的心率和响应屏幕上事件的皮肤电导率以及安装空间中的方向检测器默认驱动的。以这种方式颁布的邀请非常温柔。在空间的中间,有五把椅子坐下。在每把椅子的扶手上,一只红色的手形吸引观众将她的手放在内置的生物传感器上。从参与者的指尖连续测量每个参与者的心律,并从皮肤电导率方面从她的手掌中捕获情感唤醒。收集观众的共同贡献作为负责叙述流程的软件的输入。本文重点介绍受爱森斯坦的“蒙太奇机器”启发而来的该装置的叙事逻辑,并留出一些完整设置的细节。

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