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PENGARUH MODEL SCRAMBLE BERBASIS PUZZLE TERHADAP HASIL BELAJAR SISWA DI SEKOLAH DASAR

机译:基于拼图的争夺模型对小学学生学习成果的影响

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This study aims to determine the significant effect of puzzle-based scramble models on student learning outcomes in Bandungrejosari 3 Elementary School Malang City. This study uses a quantitative research approach with a Quasi Experimental Design research design and Nonequivalent Control Group Design research design. The sample used in this study was all the population of students in class IV-A as many as 32 students as a control class and students of class IV-B as many as 31 students as the experimental class. The instrument used in this study was a test. Based on the results of hypothesis testing using the t test, the value of the freedom of degrees (df) N-2 is 61. The results obtained for the table are 1.670 and tcount is 7.289. Sig value.(2-tailed) of 0,000. Because the value of tcount ttable (7,289 1,670) and significant 0,000 0,05, Ha is accepted and Ho is rejected. So it can be concluded that there is an effect of puzzle-based scramble model on learning outcomes of fourth grade students in SDN Bandungrejosari 3 Malang City.
机译:本研究旨在确定基于拼图的争夺模型对Bandungrejosari 3小学玛琅城市学生学习成果的显着影响。本研究采用了一种定量的研究方法,采用了准实验设计研究设计和非等价控制组设计研究设计。本研究中使用的样本是IV级别的学生人口,多达32名学生作为一个控制课程和IV-B类的学生,多达31名学生作为实验课。本研究中使用的仪器是一个测试。基于使用T检验的假设检测结果,度(DF)N-2的自由度为61.为表格获得的结果为1.670,Tcount为7.289。 SIG值。(2尾)为0,000。因为Tcount> TTABLE(7,289> 1,670)的值和显着的0,000,0,05,HA被接受,并且HO被拒绝。因此,可以得出结论,基于拼图的争夺模型对SDN Bandungrejosari 3 Malang City的四年级学生学习结果的影响。

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