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Video Games for Well-Being: A Systematic Review on the Application of Computer Games for Cognitive and Emotional Training in the Adult Population

机译:电子游戏促进福祉:计算机游戏在成年人口认知和情感训练中的应用的系统综述

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Background: Although several excellent reviews and meta-analyses have investigated the effect of video game trainings as tools to enhance well-being, most of them specifically focused on the effects of digital games on brain plasticity or cognitive decline in children and seniors. On the contrary, only one meta-analysis results to be focused on the adult population, and it is restricted to examining the effects of training with a particular genre of games (action video games) on cognitive skills of healthy adults.
机译:背景:尽管一些出色的评论和荟萃分析已经调查了视频游戏培训作为增强幸福感的工具的效果,但其中大多数都专门针对数字游戏对儿童和老年人大脑可塑性或认知能力下降的影响。相反,只有一项荟萃分析的结果集中在成年人口上,并且仅限于检查特定类型的游戏(动作视频游戏)训练对健康成年人的认知技能的影响。

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