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首页> 外文期刊>Journal of Automatic Control >Control of arm movement: reaching synergies for neuroprosthesis with life-like control
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Control of arm movement: reaching synergies for neuroprosthesis with life-like control

机译:手臂运动的控制:通过栩栩如生的控制达到神经修复的协同作用

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This paper presents control methods for restoration of reaching and grasping that mimics the mapping in the space of output states found in healthy subjects. The hypothesis was that the externally driven movements are most likely to advance the recovery of functioning if they follow lifelike control mechanisms. For this, it is important to analyze movement considering the conditions such as: 1) variety of functional tasks (drinking, writing, using computer disk); 2) different locations of the object (with respect to the body); with respect to the active arm); 3) variable loading of the hand (light, heavy); and 4) available grasp strategy (palmar, lateral, pinch). The overall goals of our study were the following 1) identification of coordinated synergies in functional tasks, 2) investigation of differences and similarities between these synergies related to different grasp types, and 3) analysis of the impact of direction, distance and load to synergies. Three spatial reaching synergies were validated for the following coordinated rotations: shoulder adduction/abduction vs. elbow flexion/extension angular velocity (synergy SI), humeral rotation vs. elbow flexion/extension angular velocity (synergy S2), and shoulder vs. elbow flexion/extension angular velocity (synergy S3). These are timely synchronized with the phases of functional tasks; where four reaching phases were distinguished. Here, we present alternation of synergies' coupling during successive phases of a functional task. Preliminary results indicate that the two phases of a functional task termed "no-object" phases used one coupling, between synergies S2 and S3; while the two other phases termed "object" phases were coupled by synergies SI and S2. We established the generalization on the following two objectives: the discrimination of tasks' phases and matching the synergies with task phases. This result reduces the number of mappings necessary for the design of neuroprosthesis with life-like control.
机译:本文提出了一种控制恢复方法的方法,该方法可以模仿健康受试者的输出状态空间中的映射,从而实现对到达和抓握的恢复。假设是,如果遵循逼真的控制机制,则外部驱动运动最有可能促进功能的恢复。为此,重要的是要考虑以下情况来分析运动:1)各种功能任务(饮用,书写,使用计算机磁盘); 2)物体的不同位置(相对于身体);关于主动臂); 3)手的可变负载(轻,重);和4)可用的掌握策略(掌,侧,捏)。我们研究的总体目标是:1)确定功能任务中的协同协同作用; 2)调查与不同抓握类型有关的这些协同作用之间的异同; 3)分析方向,距离和负荷对协同作用的影响。对于以下协调旋转,验证了三个空间到达协同作用:肩关节内收/外展对肘屈曲/伸展角速度(协同作用SI),肱骨旋转对肘屈曲/伸展角速度(协同作用S2)以及肩关节对肘屈曲/扩展角速度(协同作用S3)。这些与功能性任务的各个阶段及时同步;其中区分了四个到达阶段。在这里,我们介绍了功能任务连续阶段中协同耦合的交替。初步结果表明,被称为“无对象”阶段的功能性任务的两个阶段在协同作用S2和S3之间使用一种耦合。而其他两个称为“对象”阶段的阶段则通过协同效应S1和S2耦合在一起。我们建立了以下两个目标的概括:任务阶段的区分以及将协同作用与任务阶段进行匹配。该结果减少了具有逼真的控制的神​​经假体设计所需的映射数量。

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