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Using Crowdsourced Indoor Geodata for the Creation of a Three-Dimensional Indoor Routing Web Application

机译:使用众包的室内地理数据创建三维室内路由Web应用程序

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Routing services for outdoor areas are omnipresent and also three-dimensional (3D) visualization is quite common within this area. Recent research efforts are now trying to adapt well known outdoor routing services to complex indoor environments. However, most of the current indoor routing systems only focus on two-dimensional visualization, thus only one level can be depicted. Especially multi-level routes therefore lack visualization. Also, most of the (few) existing 3D indoor routing services utilize proprietary software or plugins, thus a widespread accessibility for those services by using common computers or mobile devices is not feasible. Therefore this paper describes the development of a web-based 3D routing system based on a new HTML extension. The visualization of rooms as well as the computed routes is realized with XML3D. Since this emerging technology is based on WebGL and will likely be integrated into the HTML5 standard, the developed system is already compatible with most common browsers such as Google Chrome or Firefox. Another key difference of the approach presented in this paper is that all utilized data is actually crowdsourced geodata from OpenStreetMap (OSM). Such data is collaboratively collected by both amateurs and professionals and can be used at no charge under the Open Data Commons Open Database License (ODbL). Our research combines user-generated geo content of the Web 2.0 with future Internet technology for the provision of a ubiquitously accessible 3D indoor routing application.
机译:户外区域的路由服务无处不在,而且该区域中的三维(3D)可视化也很普遍。现在,最近的研究工作正在尝试使众所周知的户外路由服务适应复杂的室内环境。但是,当前大多数的室内路由系统仅关注二维可视化,因此只能描述一个层次。因此,尤其是多级路线缺乏可视化。而且,大多数(很少)现有的3D室内路由服务都使用专有软件或插件,因此使用普通计算机或移动设备对这些服务进行广泛的访问是不可行的。因此,本文描述了基于新HTML扩展的基于Web的3D路由系统的开发。用XML3D实现房间的可视化以及所计算的路线。由于这项新兴技术基于WebGL,并且很可能已集成到HTML5标准中,因此开发的系统已经与大多数常见的浏览器(例如Google Chrome或Firefox)兼容。本文提出的方法的另一个主要区别是,所有利用的数据实际上都是来自OpenStreetMap(OSM)的众包地理数据。这些数据是由业余爱好者和专业人士共同收集的,可以在开放数据共享开放数据库许可证(ODbL)下免费使用。我们的研究将用户生成的Web 2.0地理内容与未来的Internet技术结合在一起,以提供无处不在的3D室内路由应用程序。

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