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Semi-tensor product approach to minimal-agent consensus control of networked evolutionary games

机译:半张量积方法,用于网络进化游戏的最小代理共识控制

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摘要

How to find the minimum number of control agents needed to guarantee the strategy consensus of networked evolutionary games (NEGs) is studied. First, the minimal-agent consensus control (MACC) problem is formulated, and given a set of control agents, a necessary and sufficient condition is presented for the consensus of NEGs based on the algebraic form. Second, using the necessary and sufficient condition, an algorithm is established to solve the MACC problem. Third, the consensus of NEGs with switching topology is considered, and a necessary and sufficient condition is presented by introducing the concept of switching reachability. Finally, three illustrative examples are given to show the effectiveness of the obtained results.
机译:研究了如何找到保证网络进化游戏(NEG)达成战略共识所需的最少控制代理。首先,提出了最小代理共识控制(MACC)问题,给出了一组控制代理,提出了基于代数形式的NEG共识的充要条件。其次,利用充要条件,建立了求解MACC问题的算法。第三,考虑了NEG与交换拓扑的共识,并通过引入交换可达性的概念给出了充要条件。最后,给出了三个说明性的例子来说明所获得结果的有效性。

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