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Robust Path Tracking by a Dubins Ground Vehicle

机译:杜宾斯地面车辆的稳健路径跟踪

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摘要

The robust linear tracking technique is applied to a practical path tracking problem for a ground vehicle modeled as a Dubins car. The tracking control is designed based on the optimal strategy in an auxiliary linear-quadratic differential game for a linearized vehicle model. In contrast with a purified theoretic setup, the real-life problem is complicated by a nonconstant speed and control saturation. Moreover, the actual path generating control can be unknown to the tracking strategy designer. These issues required additional design blocks: speed tracking loop and leading angle differentiation, both based on similar tracking algorithms. The saturation effect is considered by using command reinforcement. Numerical and experimental results are presented and compared. Robustness with respect to unknown disturbances is demonstrated. Novel analytic results on the tracking error/control effort tradeoff are also presented.
机译:鲁棒的线性跟踪技术应用于模型为Dubins的地面车辆的实际路径跟踪问题。在线性车辆模型的辅助线性-二次差分博弈中,基于最优策略设计了跟踪控制。与纯理论设置相反,现实生活中的问题因速度和控制饱和度不恒定而变得复杂。此外,跟踪策略设计者可能不知道实际的路径生成控制。这些问题需要额外的设计模块:速度跟踪环和超前角微分,两者均基于类似的跟踪算法。通过使用命令增强来考虑饱和效果。给出数值和实验结果并进行比较。证明了对未知干扰的鲁棒性。还提出了关于跟踪误差/控制努力权衡的新颖分析结果。

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