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An interactive visualization and navigation tool for medical volume data

机译:用于医疗量数据的交互式可视化和导航工具

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In order to make direct volume rendering practicable convenient visualization options and data analysis tools have to be integrated. For example, direct rendering of semi-transparent volume objects with integrated display of lighted iso-surfaces is one important challenge especially in medical applications. Furthermore, explicit use of multi-dimensional image processing operations often helps to optimize the exploration of the available data sets. On the other hand, only if interactive frame rates can be guaranteed, such visualization tools will be accepted in medical planning and surgery simulation systems. In this paper we propose a volume visualization tool for large scale medical volume data which takes advantage of hardware-assisted 3D texture interpolation and convolution operations. We demonstrate how to use the 3D texture mapping capability of high-end graphics workstations to display arbitrary iso-surfaces which can be directly illuminated to enhance the spatial relations between objects. Back-to-front 3D texture slicing is used to simultaneously display semi-transparent material densities. In order to enable on-the-fly data analysis, first approaches using hardware-assisted-convolution operations have been integrated. An implementation of the proposed method based on the Open Inventor rendering toolkit is described offering interactive frame rates at high image quality including sophisticated user interactions.
机译:为了使直接的体积渲染切实可行,必须集成方便的可视化选项和数据分析工具。例如,具有照明等值面的集成显示的半透明体积对象的直接渲染是一项重要的挑战,尤其是在医疗应用中。此外,明确使用多维图像处理操作通常有助于优化对可用数据集的浏览。另一方面,只有在保证交互式帧频的情况下,这种可视化工具才会在医疗计划和手术模拟系统中接受。在本文中,我们提出了一种用于大规模医疗体数据的体可视化工具,该工具利用了硬件辅助的3D纹理插值和卷积操作。我们演示了如何使用高端图形工作站的3D纹理映射功能显示任意等值面,这些等值面可以直接照亮以增强对象之间的空间关系。从后到前的3D纹理切片可同时显示半透明的材料密度。为了实现实时数据分析,已经集成了使用硬件辅助卷积运算的第一种方法。描述了一种基于Open Inventor渲染工具包的建议方法的实现,该方法以高图像质量提供交互式帧速率,包括复杂的用户交互。

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