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Zeus: surface modeling, surface grid generation, tetrahedral volume discretization

机译:宙斯:曲面建模,曲面网格生成,四面体体积离散化

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This paper describes an interactive aircraft surface engineering and grid generation system Zeus, that has been developed and one that has evolved with actual use over the last decade. Zeus is an interactive system for the design, specification and visualization of aircraft geometries. The package supports surfaces define din a number of representations including planes, spheres, cylinders, bilinear surfaces, NURBS and triangulated surfaces. It includes fairly sophisticated geometric editing and rendering operations. It derives its main strength from the fact that it includes a comprehensive suite of tools for surface and volume grid generation and their visualization. During these ten years of development, there have been a number of innovative computational techniques and algorithms that have been devised, implemented and tested. This paper is primarily about the Zeus system and these new innovtive techniques.
机译:本文介绍了一种交互式飞机表面工程和网格生成系统Zeus,该系统已经开发,并且已经在过去十年中随着实际使用而发展。宙斯(Zeus)是一个用于设计,规范和可视化飞机几何形状的交互式系统。包装支撑表面定义了多种表示形式,包括平面,球体,圆柱体,双线性表面,NURBS和三角表面。它包括相当复杂的几何编辑和渲染操作。它的主要优势在于它包括用于表面和体积网格生成及其可视化的一整套工具。在这十年的发展中,已经设计,实施和测试了许多创新的计算技术和算法。本文主要介绍Zeus系统和这些新的创新技术。

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