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Mapped B-spline basis functions for shape design and isogeometric analysis over an arbitrary parameterization

机译:映射的B样条基函数可在任意参数化上进行形状设计和等几何分析

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It is well-known that B-spline surfaces are defined by a regular array of control vertices. In case of models with arbitrary topology, it is extremely difficult to maintain continuity conditions among neighboring surfaces. The scenario is also true for applications in isogeometric analysis (IGA). This paper presents a novel method for shape design and isogeometric analysis from a quadrilateral control mesh of arbitrary topology using mapped B-spline basis functions. Based on an arbitrary input quadrilateral control mesh, a global parameterization of the final surface is first defined through a Gravity center Method (GCM). A re-parameterization method is then applied to map a B-spline basis function to others that are explicitly defined and are tailored to each of the control vertices which can be either regular or extraordinary ones. The final surface is defined by all the input control vertices with their corresponding mapped basis functions. For practical implementation, the surface can be evaluated patch by patch. Depending on the order of the B-spline basis function used for mapping to others, the global continuity of the resulting surface, including at extraordinary points, can be arbitrary higher order. In the present paper, a uniform cubic B-spline basis function is used and the resulting surface is globally C~2 continuous. Several numerical examples are provided to demonstrate the proposed method for both shape design and isogeometric analysis.
机译:众所周知,B样条曲面是由规则的控制顶点数组定义的。对于具有任意拓扑的模型,要维持相邻曲面之间的连续性条件极为困难。该方案对于等几何分析(IGA)中的应用也适用。本文提出了一种使用映射的B样条基函数从任意拓扑的四边形控制网格进行形状设计和等几何分析的新方法。基于任意输入的四边形控制网格,首先通过重力中心方法(GCM)定义最终曲面的全局参数化。然后,应用重新参数化方法将B样条基函数映射到其他显式定义的对象,并针对每个控制顶点(可以是常规顶点或非常规顶点)进行定制。最终曲面由所有输入控制顶点及其对应的映射基函数定义。对于实际实施,可以逐块评估表面。根据用于映射到其他曲面的B样条基函数的顺序,所得曲面的全局连续性(包括在非常点处)可以是任意更高的阶。在本文中,使用了均匀的三次B样条基函数,并且生成的曲面是全局C〜2连续的。提供了几个数值示例来说明所提出的形状设计和等几何分析方法。

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