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Iteration constructs in data-flow visual programming languages

机译:数据流可视化编程语言中的迭代构造

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Many visual programming languages (VPLs) rely on the data-flow paradigm, probably because of its simple and intuitive functioning mechanism. However, there are cases where more powerful programming constructs are needed to deal with complex problems. For example, iteration is undoubtedly an important aspect of programming, and should allow repetitive behaviors to be specified in compact and easy ways. Most existing data-flow VPLs provide special constructs to implement iterations, therefore infringing the pure data-flow paradigm in favor of program simplicity. This paper has three main purposes : (1) To provide a survey of the mechanisms used by some representative data-flow VPLs to carry out iterations; (2) To investigate, given a pure data-flow VPL, what should be the minimum set of characteristics which, after being added to the VPL, allow iterations to be implemented; and (3) To show real data-flow iteration implementations which rely on the characteristics pertaining to such a minimum set.
机译:许多视觉编程语言(VPL)都依赖于数据流范例,这可能是由于其简单直观的功能机制。但是,在某些情况下,需要更强大的编程结构来处理复杂的问题。例如,毫无疑问,迭代是编程的一个重要方面,并且应该允许以紧凑,简单的方式指定重复的行为。现有的大多数数据流VPL提供了特殊的结构来实现迭代,因此侵犯了纯数据流范式,从而简化了程序。本文具有三个主要目的:(1)提供对一些代表性数据流VPL进行迭代所使用的机制的概述; (2)在给定纯数据流VPL的情况下,研究应添加到VPL之后允许实现迭代的最小特征集是什么; (3)展示实际的数据流迭代实现,该实现依赖于与此类最小集合有关的特征。

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