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DPFrag: Trainable Stroke Fragmentation Based on Dynamic Programming

机译:DPFrag:基于动态编程的可训练笔画碎片

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Many computer graphics applications must fragment freehand curves into sets of prespecified geometric primitives. For example, sketch recognition typically converts hand-drawn strokes into line and arc segments and then combines these primitives into meaningful symbols for recognizing drawings. However, current fragmentation methods' shortcomings make them impractical. For example, they require manual tuning, require excessive computational resources, or produce suboptimal solutions that rely on local decisions. DPFrag is an efficient, globally optimal fragmentation method that learns segmentation parameters from data and produces fragmentations by combining primitive recognizers in a dynamic-programming framework. The fragmentation is fast and doesn't require laborious and tedious parameter tuning. In experiments, it beat state-of-the-art methods on standard databases with only a handful of labeled examples.
机译:许多计算机图形应用程序必须将徒手绘制的曲线分成几组预先指定的几何图元。例如,草图识别通常将手绘的笔画转换为直线和弧段,然后将这些图元组合为有意义的符号以识别图纸。但是,目前的碎片化方法的缺点使其不切实际。例如,他们需要手动调整,需要过多的计算资源或产生依赖于本地决策的次优解决方案。 DPFrag是一种高效的,全局最佳的分段方法,该方法从数据中学习分段参数,并通过在动态编程框架中组合原始识别器来产生分段。分段速度很快,不需要费力和繁琐的参数调整。在实验中,它仅用了几个带有标记的示例就超越了标准数据库上的最新方法。

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