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The consequences of robotics programming education on computational thinking skills: An intervention of the Young Engineer's Workshop (YEW)

机译:机器人规划教育对计算思维技巧的影响:年轻工程师工作坊的干预(yew)

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The present research is part of the government funded project called Young Engineer's Workshop (YEW), a 2-week-long summer camp for youngsters to stimulate their interest in coding, electronics and robotics subjects in particular and STEAM fields in general. The YEW curriculum included basic electronics, block-based programming and robotics through Scratch and Arduino, and student projects on building robotics systems. This experimental study aimed to investigate the cognitive and affective consequences of YEW on the development of middle and high school students' computational thinking (CT) competences. The research methodology was based on a one-group pretest-posttest model within a quasi-experimental design. Participants were 17 students from grades 5-6 and 15 students from grades 9-10 in a southwestern city of Turkey. Both quantitative and qualitative data were collected through the YEW application form, a scale for CT, a satisfaction questionnaire, and student diaries. The results showed a significant increase on algorithmic and critical thinking factors of CT whereas no significant changes in creativity, cooperation, and problem-solving factors of CT. Students reported affective gains including high satisfaction and enjoyment of YEW activities, increased interest, and career planning in programming and robotics fields, and improved self-confidence in robotics project development. In conclusion, the study suggests that teaching programming can be an effective way to foster CT to some extent but not an adequate or complete solution. Educators need to seek more suitable teaching methods for a more comprehensive learning of CT that can be transferable to noncomputing contexts.
机译:目前的研究是政府资助项目的一部分,称为年轻工程师的研讨会(yew),一个为期2周的夏季营地,为年轻人刺激了他们对特定和蒸汽场的对编码,电子和机器人科目的兴趣。 Ye法课程包括通过划痕和Arduino的基础电子,基于块的编程和机器人,以及建立机器人系统的学生项目。该实验研究旨在探讨紫花屿对中高中学生计算思维(CT)竞争发展的认知和情感后果。研究方法基于准实验设计中的一组预测试后模型。参与者是来自5-6级和来自火鸡市中心9-10级的15级和15名学生的学生。通过Yeg申请表收集定量和定性数据,为CT,满意调查问卷和学生日记的规模。结果表明,CT的算法和批判性思维因素的显着增加,而CT的创造性,合作和解决问题的因素无重大变化。学生报告了情感增益,包括在编程和机器人领域的兴趣活动,增加的兴趣和职业规划中的高度满意度和享受,以及改善机器人项目开发的自信心。总之,该研究表明,教学编程可以是在某种程度上培育CT但不是足够或完整的解决方案的有效方法。教育工作者需要寻求更适合的教学方法,以便更全面的CT学习,可以转移到非燃料背景。

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