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A Cournot-Nash-Bertrand game theory model of a service-oriented Internet with price and quality competition among network transport providers

机译:服务导向型Internet的Cournot-Nash-Bertrand博弈模型,网络传输提供商之间存在价格和质量竞争

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This paper develops a game theory model of a service-oriented Internet in which profit-maximizing service providers provide substitutable (but not identical) services and compete with the quantities of services in a Cournot-Nash manner, whereas the network transport providers, which transport the services to the users at the demand markets, and are also profit-maximizers, compete with prices in Bertrand fashion and on quality. The consumers respond to the composition of service and network provision through the demand price functions, which are both quantity and quality dependent. We derive the governing equilibrium conditions of the integrated game and show that it satisfies a variational inequality problem. We then describe the underlying dynamics, and provide some qualitative properties, including stability analysis. The proposed algorithmic scheme tracks, in discrete-time, the dynamic evolution of the service volumes, quality levels, and the prices until an approximation of a stationary point (within the desired convergence tolerance) is achieved. Numerical examples demonstrate the modeling and computational framework.
机译:本文建立了面向服务的互联网的博弈模型,在该模型中,利润最大化的服务提供商以古诺-纳什方式提供可替代的(但不完全相同)服务并与服务数量竞争,而网络运输提供商则通过这种服务竞争在需求市场上为用户提供的服务,也是利润最大化的产品,以Bertrand的价格和质量与价格竞争。消费者通过需求价格函数来响应服务和网络供应的组成,需求价格函数既取决于数量又取决于质量。我们推导了综合博弈的支配均衡条件,并表明它满足变分不平等问题。然后,我们描述了潜在的动力学,并提供了一些定性属性,包括稳定性分析。所提出的算法方案在离散时间内跟踪服务量,质量水平和价格的动态演变,直到达到固定点的近似值(在所需的收敛容差范围内)。数值算例说明了建模和计算框架。

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