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Experiences with AR plots: design issues and recommendations for augmented reality based mobile games

机译:AR情节体验:基于增强现实的手机游戏的设计问题和建议

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摘要

Digital games have the potential for changing attitudes towards social issues such as climate change and sustainability. This paper presents the experience of developing a prototype locative game with an augmented reality interface that is designed to fit in with the fractured nature of travel time on public transport. We discuss the technical challenges, usability issues and game design approaches used to work within these constraints.
机译:数字游戏具有改变人们对诸如气候变化和可持续性等社会问题的态度的潜力。本文介绍了开发具有增强现实界面的原型定位游戏的经验,该界面旨在适应公共交通中旅行时间的零散本质。我们讨论了在这些限制条件下工作的技术挑战,可用性问题和游戏设计方法。

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