首页> 外文期刊>Circuits and Systems II: Express Briefs, IEEE Transactions on >Evolutionary Game Dynamics Based on Local Intervention in Multi-Agent Systems
【24h】

Evolutionary Game Dynamics Based on Local Intervention in Multi-Agent Systems

机译:基于局部干预在多智能体系中的进化游戏动态

获取原文
获取原文并翻译 | 示例

摘要

How to model and control the networked game dynamics of collective behaviors in multi-agent systems remains a challenging problem. This brief proposes an interacting decision-making model for investigating the evolutionary dynamics of networked systems. The proposed model establishes a local intervention control scheme to promote and control evolution of cooperation. To drive the network dynamics, agents update according to the adaptive dynamics, under which they can adjust their actions along with the direction of optimal payoffs. An important factor for the system convergence is discussed here: asynchronous updating can guarantee the convergence of the local intervening gaming network, while full synchrony may never result in convergence. Under the asynchronous rule, local interventions of neighbors, which can be seen as a neighboring feedback information, contribute to enhance agents' preferences to cooperate. The results in this brief are expected to offer guidance on system performance optimizations, and help to develop new protocols to control collective decision-making in many real-world social and engineering systems.
机译:如何模拟和控制多种代理系统中集体行为的网络游戏动态仍然是一个具有挑战性的问题。本简述提出了一种互动决策模型,用于调查网络系统的进化动态。该拟议模型建立了促进和控制合作演变的本地干预控制方案。为了驱动网络动态,代理根据自适应动态更新,因为它们可以调整其操作以及最佳收益的方向。此处讨论了系统收敛的一个重要因素:异步更新可以保证本地中间游戏网络的收敛,而完整的同步可能永远不会导致收敛。在异步规则下,邻居的本地干预措施可以被视为邻近的反馈信息,有助于增强代理的偏好进行合作。该简介的结果预计将提供有关系统性能优化的指导,并有助于制定新的协议,以控制许多真实社会和工程系统中的集体决策。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号