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Designing the online oral language learning environment SpeakApps

机译:设计在线口语学习环境SpeakApps

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Purpose - The purpose of this paper is to report on SpeakApps, a major collaborative computer-assisted language learning project, developed based on an open source techno-pedagogical solution to facilitate online oral language production and interaction. Design/methodology/approach - A mixed method approach was incorporated as part of the development process which included a comprehensive literature and practice review, user requirement survey of 815 learner, 61 pilot studies with 7,180 students, construction of qualitative teaching scenarios and a Delphi analysis. Findings - Language learners have limited experience of using synchronous communication tools within language learning contexts. Improving usability features within the Open Educational Resources supported the notion of sustainability and that the provision of the mechanism to indicate quality were vital to support the integrity of open content. Originality/value - The paper provides an overview of the operationalisation of an action-oriented approach to language learning which manifested as a design for learning development process. It illustrates the breadth of issues raised from technical to pedagogical when teacher and learner agency are central for development and sustainability.
机译:目的-本文的目的是报告SpeakApps,这是一个主要的协作式计算机辅助语言学习项目,该项目基于开放源代码技术教学解决方案开发,旨在促进在线口语的产生和交互。设计/方法/方法-作为开发过程的一部分,采用了混合方法方法,其中包括进行全面的文献和实践审查,对815个学习者的用户需求调查,对7,180名学生进行的61个试点研究,定性教学场景的构建和Delphi分析。调查结果-语言学习者在语言学习环境中使用同步交流工具的经验有限。改进开放教育资源中的可用性功能支持了可持续性的概念,并且提供表示质量的机制对于支持开放内容的完整性至关重要。独创性/价值-本文概述了面向动作的语言学习方法的可操作性,该方法表现为学习发展过程的设计。它说明了当教师和学习者机构对于发展和可持续性至关重要时,从技术到教学的各种问题。

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