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A computational model of visually guided locomotion in lamprey

机译:鳗鱼视觉引导运动的计算模型

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摘要

This study addresses mechanisms for the generation and selection of visual behaviors in anamniotes. To demonstrate the function of these mechanisms, we have constructed an experimental platform where a simulated animal swims around in a virtual environment containing visually detectable objects. The simulated animal moves as a result of simulated mechanical forces between the water and its body. The undulations of the body are generated by contraction of simulated muscles attached to realistic body components. Muscles are driven by simulated motoneurons within networks of central pattern generators. Reticulospinal neurons, which drive the spinal pattern generators, are in turn driven directly and indirectly by visuomotor centers in the brainstem. The neural networks representing visuomotor centers receive sensory input from a simplified retina. The model also includes major components of the basal ganglia, as these are hypothesized to be key components in behavior selection. We have hypothesized that sensorimotor transformation in tectum and pretectum transforms the place-coded retinal information into rate-coded turning commands in the reticulospinal neurons via a recruitment network mimicking the layered structure of tectal areas. Via engagement of the basal ganglia, the system proves to be capable of selecting among several possible responses, even if exposed to conflicting stimuli. The anatomically based structure of the control system makes it possible to disconnect different neural components, yielding concrete predictions of how animals with corresponding lesions would behave. The model confirms that the neural networks identified in the lamprey are capable of responding appropriately to simple, multiple, and conflicting stimuli.
机译:本研究探讨了羊膜动物视觉行为的产生和选择机制。为了演示这些机制的功能,我们构建了一个实验平台,在其中模拟动物在包含视觉可检测对象的虚拟环境中游动。由于模拟的动物在水和身体之间施加机械力,其运动。人体的起伏是通过附着在真实人体组件上的模拟肌肉的收缩产生的。肌肉由中央模式发生器网络中的模拟运动神经元驱动。网状脊髓神经元驱动脊柱模式产生器,进而由脑干的视觉运动中心直接和间接地驱动。代表视觉运动中心的神经网络从简化的视网膜接收感觉输入。该模型还包括基底神经节的主要成分,因为这些成分被认为是行为选择的关键成分。我们假设在顶盖和前顶盖中的感觉运动转换通过模仿顶盖区域分层结构的募集网络将网状脊髓神经元中的位置编码的视网膜信息转换为速率编码的转向命令。通过基底神经节的参与,该系统即使在受到冲突刺激的情况下也能够在几种可能的反应中进行选择。控制系统基于解剖学的结构使断开不同的神经组件成为可能,从而产生了对具有相应病变的动物的行为的具体预测。该模型证实,在七rey鳗中识别出的神经网络能够对简单,多重和冲突的刺激做出适当的反应。

著录项

  • 来源
    《Biological Cybernetics》 |2013年第5期|497-512|共16页
  • 作者单位

    Department of Computational Biology School of Computer Science and Communication KTH Royal Institute of Technology">(1);

    Stockholm Brain Institute">(4);

    Department of Computational Biology School of Computer Science and Communication KTH Royal Institute of Technology">(1);

    Department of Neuroscience Karolinska Institute">(2);

    Stockholm Brain Institute">(4);

    Department of Computational Biology School of Computer Science and Communication KTH Royal Institute of Technology">(1);

    Stockholm Brain Institute">(4);

    Department of Neuroscience Karolinska Institute">(2);

    Nobel Institute for Neurophysiology">(3);

    Stockholm Brain Institute">(4);

    Department of Computational Biology School of Computer Science and Communication KTH Royal Institute of Technology">(1);

  • 收录信息
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    Tectum; Pretectum; Basal ganglia; Mesencephalic locomotor region; Reticulospinal; Central pattern generator; Lamprey;

    机译:直肠前鞘;基底节;中脑运动区;网状脊髓;中央模式发生器;兰普里;

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