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Game-Theoretic Design for Robust $H_{infty}$ Filtering and Deconvolution With Consideration of Known Input

机译:考虑已知输入的鲁棒 $ H_ {infty} $ 滤波和反卷积的博弈论设计

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This paper aims at the $H_{infty}$ estimation of a linear combination of state and unknown input for linear continuous time-varying systems, which is subjected to both norm-bounded parameter uncertainty and a known input. Such a problem is reformulated into a two-player differential game, whose saddle point solution gives rise to both one sufficient solvable condition to the estimation problem and one possible optimal estimator in terms of solution to two coupled Riccati differential equations. It is demonstrated, through one example, the proposed estimator is of superior robust performance with respect to either parameter uncertainty or known input, when compared with those based on the nominal design.
机译:本文针对线性连续时间的状态和未知输入的线性组合的 $ H_ {infty} $ 估计,变化的系统,这会同时受到范数界参数不确定性和已知输入的影响。这样的问题被重新表述为两人差分游戏,其鞍点解产生了两个足够的可解条件,从而解决了估计问题,同时又提出了一个可能的最优估计器,从而解决了两个耦合的里卡蒂差分方程。通过一个例子证明,与基于标称设计的估计器相比,该估计器在参数不确定性或已知输入方面具有出色的鲁棒性能。

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