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Solid structures in a highly agitated bed of granular materials

机译:高度搅拌的颗粒状物料床中的固体结构

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A series of experiments are described in which bubbles and solid structures are produced in a highly agitated bed of vertically shaken granular materials. To identify the physical mechanisms behind bubbling, three-dimensional simulations of the aforementioned systems are performed on a graphics processing unit (GPU). The gas dynamics above and within shaken granular materials is solved using large-eddy simulations (LES) while the dynamics of grains is described through molecular dynamics. Here, the interaction between the grain surfaces is modeled using the generalized form of contact theory developed by Hertz. In addition, the coefficient of kinetic friction is assumed to depend on the relative velocity of slipping. The results show both a qualitative and a quantitative agreement between simulations and experiments. They imply that the instantaneous formation and failure of granular aggregates could play an important role in the nucleation, growth, departure and collapse of bubbles in shaken granular materials. This promising effort in GPU computing may position the GPU as a compelling future alternative to traditional simulation techniques.
机译:描述了一系列实验,其中在垂直摇动的颗粒材料的高度搅拌的床中产生气泡和固体结构。为了识别冒泡背后的物理机制,在图形处理单元(GPU)上执行上述系统的三维仿真。使用大涡模拟(LES)解决了摇动的颗粒材料上方和内部的气体动力学问题,同时通过分子动力学描述了颗粒的动力学问题。在这里,使用Hertz提出的接触理论的广义形式对晶粒表面之间的相互作用进行建模。另外,假定动摩擦系数取决于相对滑动速度。结果表明,模拟和实验之间在定性和定量上都一致。他们暗示颗粒状聚集体的瞬时形成和破坏可能在摇动的颗粒状物质中气泡的成核,生长,离开和破裂中起重要作用。 GPU计算方面的这项有希望的努力可能会将GPU定位为传统仿真技术的有力的未来替代方案。

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