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首页> 外文期刊>Annals of Mathematics and Artificial Intelligence >Controlling sub-tournaments: easy or hard problem? Theoretical vs. practical analysis
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Controlling sub-tournaments: easy or hard problem? Theoretical vs. practical analysis

机译:控制子锦标赛:容易或难以解决问题?理论与实际分析

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摘要

Is it possible for the organizers of a sports tournament to influence the identity of the final winner by manipulating the initial seeding of the tournament? Is it possible to ensure a specific good (i.e. king) player will win at least a certain number of rounds in the tournament? This paper investigates these questions both by means of a theoretical method and a practical approach. The theoretical method focuses on the attempt to identify sufficient conditions to ensure a king player will win at least a pre-defined number of rounds in the tournament. It seems that the tournament must adhere to very strict conditions to ensure the outcome, suggesting that this is a hard problem. The practical approach, on the other hand, uses the Monte Carlo method to demonstrate that these problems are solvable in realistic computational time. A comparison of the results lead to the realization that players with equivalent representation might relax the actual complexity of the problem, and enable manipulation of tournaments that can be controlled in reality.
机译:体育锦标赛的组织者是否可以通过操纵锦标赛的最初种子来影响最终赢家的身份?是否有可能确保特定的好(即King)玩家将在锦标赛中赢得至少一定数量的轮次?本文通过理论方法和实用方法来调查这些问题。理论方法侧重于试图确定足够的条件,以确保国王球员将至少在锦标赛中赢得预定义数轮。似乎锦标赛必须坚持非常严格的条件,以确保结果,这表明这是一个难题。另一方面,实用方法使用蒙特卡罗方法来证明这些问题在现实的计算时间内是可解决的。结果的比较导致实现具有同等表示的玩家可能会放松问题的实际复杂性,并且能够操纵可以在现实中控制的锦标赛。

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