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Issues in Designing Physical Agents for Dynamic Real-Time Environments World Modeling, Planning, Learning, and Communicating

机译:在动态实时环境中设计物理代理的问题世界建模,规划,学习和交流

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This article discusses a workshop held in conjunction with the Eighteenth International Joint Conference on Artificial Intelligence (IJCAI-03), held in Aca-pulco, Mexico, on 11 August 2003. Recent developments in multia-gent systems (MAS) have shown promising results in the modeling of autonomous, collaborative behavior between agents in different environments. However, much of the work does not take into account real-time constraints typically associated with many agent applications in addition to the incomplete and dynamic nature of the embedding environments. For example, in environments where a number of agents build teams, and both single-agent and collaborative decisions have to be made, such decisions have to be generated rapidly and in the appropriate time windows to be useful.
机译:本文讨论了与2003年8月11日在墨西哥阿卡普尔科举行的第十八届国际人工智能联合会议(IJCAI-03)一起举办的研讨会。多智能系统(MAS)的最新发展已显示出令人鼓舞的结果建模不同环境中的代理之间的自主协作行为。但是,除了嵌入环境的不完整和动态性质之外,许多工作都没有考虑通常与许多代理应用程序相关的实时约束。例如,在许多座席组建团队且必须做出单座席决策和协作决策的环境中,必须迅速生成此类决策,并在适当的时间范围内有用。

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