首页> 外文学位 >MODELS OF MULTI-AGENT BEHAVIOR: A SIMULATION AND EXPERT ENVIRONMENT APPROACH (COGNITIVE PSYCHOLOGY, ORGANIZATIONAL LEARNING, DYNAMICS, ARTIFICIAL INTELLIGENCE, TRUST IN TEAMS, ADAPTIVE CONTROL OF SYSTEMS).
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MODELS OF MULTI-AGENT BEHAVIOR: A SIMULATION AND EXPERT ENVIRONMENT APPROACH (COGNITIVE PSYCHOLOGY, ORGANIZATIONAL LEARNING, DYNAMICS, ARTIFICIAL INTELLIGENCE, TRUST IN TEAMS, ADAPTIVE CONTROL OF SYSTEMS).

机译:多代理行为的模型:一种模拟和专家环境方法(认知心理学,组织学习,动力学,人工智慧,团队信任,系统自适应控制)。

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摘要

The goal of this thesis is to improve our understanding of behavioral phenomena in multi-agent decisionmaking via modeling. A secondary goal is to develop a powerful simulation methodology for analyzing dynamic systems. A research question is the relevance of artificial intelligence techniques.;SEE is used to study the impact of biases, attribution heuristics, and trust on decisionmaking in a team whose members are myopic and altruistic. The theme of this study is trust as a counter-bias. Using experimental modeling and the tools in SEE for exploring parametric solutions, behaviorally substantial results are obtained.;Cognitive biases may cause behavior that is similar to behavior caused by self-interest. There exist qualitatively distinct dynamics of trust, all leading to good performance in the long run. However, success depends in complex ways on the context. When trust is determined by an adaptive process, three heuristics are found to be necessary and sufficient for achieving good performance over a variety of contexts, even with noisy performance observations.;Learning of performance parameters by members may mislead adaptation, and adaptation may cause temporary instabilities in the learning dynamics. Thus an organization may prefer slow-learning members to achieve controllability of behavior. If the members learn fast, if performance is not perfectly observable, and if short run performance is emphasized, a context-sensitive behavioral rule is likely to be superior to adaptive search.;A Simulation and Expert Environment (SEE), developed in LISP, integrates difference equation simulation with object-oriented programming and rule-based reasoning. The object-oriented approach offers a method for managing variants of the models. Ways to integrate rule-based reasoning and simulation are demonstrated, but the former's computational inefficiency limits usefulness. The system provides fast turnaround between defining a model and obtaining results, which increases the productivity of the modeler, and encourages experimental modeling, leading to novel formulations and results.;An integrated simulation environment allows the analysis of the often complex effects of behavioral phenomena on decisionmaking. It requires models to stay on an abstract level, emphasizing qualitiative insights over computational results.
机译:本文的目的是通过建模提高我们对多主体决策中行为现象的理解。第二个目标是开发一种功能强大的仿真方法来分析动态系统。一个研究问题是人工智能技术的相关性。SEE用于研究偏见,利他和友善的团队的偏见,归因启发法和信任对决策的影响。这项研究的主题是信任作为一种偏见。使用实验模型和SEE中的工具来探索参数解,可获得行为上可观的结果。认知偏差可能会导致行为类似于自利行为。从本质上讲,存在着不同程度的信任关系,从长远来看,所有这些都会带来良好的绩效。然而,成功取决于复杂的环境。当通过适应性过程确定信任时,即使有嘈杂的绩效观察结果,也发现三种启发式方法对于在各种情况下实现良好性能是必要的和充分的;成员学习绩效参数可能会误导适应性,并且适应性可能导致暂时的学习动力的不稳定性。因此,组织可能更喜欢学习缓慢的成员来实现行为的可控性。如果成员学习很快,如果不能完全观察到性能,并且如果强调短期性能,则上下文敏感的行为规则可能会优于自适应搜索。;由LISP开发的仿真和专家环境(SEE),将差异方程模拟与面向对象的编程和基于规则的推理相集成。面向对象的方法提供了一种管理模型变体的方法。演示了集成基于规则的推理和模拟的方法,但是前者的计算效率低下限制了实用性。该系统提供了在定义模型和获得结果之间的快速周转时间,从而提高了建模人员的生产率,并鼓励进行实验建模,从而得出新颖的表述和结果。集成的仿真环境可以分析行为现象对系统的通常复杂影响做决定。它要求模型保持抽象水平,强调对计算结果的定性见解。

著录项

  • 作者单位

    Stanford University.;

  • 授予单位 Stanford University.;
  • 学科 Engineering System Science.
  • 学位 Ph.D.
  • 年度 1985
  • 页码 225 p.
  • 总页数 225
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

  • 入库时间 2022-08-17 11:51:09

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