首页> 外文期刊>ACM transactions on multimedia computing communications and applications >PROPANE: A Progressive Panorama Streaming Protocol to Support Interactive 3D Virtual Environment Exploration on Graphics-Constrained Devices
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PROPANE: A Progressive Panorama Streaming Protocol to Support Interactive 3D Virtual Environment Exploration on Graphics-Constrained Devices

机译:丙烷:一种渐进式全景流协议,可在图形受限的设备上支持交互式3D虚拟环境探索

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Image-Based Rendering (IBR) has become widely known by its relatively low requirements for generating new scenes based on a sequence of reference images. This characteristic of IBR shows a remarkable potential impact in rendering complex 3D virtual environments on graphics-constrained devices, such as head-mounted displays, set-top boxes, media streaming devices, and so on. If well exploited, IBR coupled with remote rendering would enable the exploration of complex virtual environments on these devices. However, remote rendering requires the transmission of a large volume of images. In addition, existing solutions consider limited and/or deterministic navigation schemes as a means of decreasing the volume of streamed data. This article proposes the PROgressive PANorama StrEaming protocol (PROPANE) to offer users a smoother virtual navigation experience by prestreaming the imagery data required to generate new views as the user wanders within a 3D environment. PROPANE is based on a very simple yet effective trigonometry model and uses a strafe (lateral movement) technique to minimize the delay between image updates at the client end. This article introduces the concept of key partial panoramas, namely panorama segments that cover movements in any direction by simply strafing from an appropriate key partial panorama and streaming the amount of lost pixels. Therefore, PROPANE can provide a constrained device with sufficient imagery data to cover a future user's viewpoints, thereby minimizing the impact of transmission delay and jitter. PROPANE has been implemented and compared to two baseline remote rendering schemes. The evaluation results show that the proposed technique outperforms the selected and closely related existing schemes by minimizing the response time while not limiting the user to predefined paths as opposed to previous protocols.
机译:基于图像的渲染(IBR)以其相对较低的要求而广为人知,该要求用于根据参考图像序列生成新场景。 IBR的这一特性显示了在复杂的3D虚拟环境中对图形受限的设备(例如头戴式显示器,机顶盒,媒体流设备等)进行渲染的巨大潜在影响。如果利用得当,IBR与远程渲染结合将可以在这些设备上探索复杂的虚拟环境。但是,远程渲染需要传输大量图像。另外,现有解决方案将有限和/或确定性的导航方案视为减少流数据量的一种手段。本文提出了渐进式全景浏览协议(PROPANE),通过在3D环境中徘徊时预先生成生成新视图所需的图像数据,从而为用户提供更流畅的虚拟导航体验。丙烷基于一个非常简单但有效的三角模型,并使用了strafe(横向移动)技术来最小化客户端图像更新之间的延迟。本文介绍关键局部全景图的概念,即通过简单地从适当的关键局部全景图切入并流失丢失像素的数量来覆盖任何方向上的运动的全景图片段。因此,PROPANE可以为受限设备提供足够的图像数据,以覆盖未来用户的视点,从而将传输延迟和抖动的影响降至最低。已实施了PROPANE,并将其与两个基线远程渲染方案进行了比较。评估结果表明,所提出的技术通过最小化响应时间,而不是将用户限制在与先前协议相反的预定义路径上,从而胜过所选且紧密相关的现有方案。

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