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Bend-It: Design and Fabrication of Kinetic Wire Characters

机译:Bend-It:动丝特征的设计和制造

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摘要

Elastically deforming wire structures are lightweight, durable, and can bebent within minutes using CNC bending machines. We present a computationaltechnique for the design of kinetic wire characters, tailored for fabricationon consumer-grade hardware. Our technique takes as input a network ofcurves or a skeletal animation, then estimates a cable-driven, compliant wirestructure which matches user-selected targets or keyframes as closely as possible.To enable large localized deformations, we shape wire into functionalspring-like entities at a discrete set of locations.We first detect regions wherechanges to local stiffness properties are needed, then insert bendable entitiesof varying shape and size. To avoid a discrete optimization, we first optimizestiffness properties of generic, non-fabricable entities which capture wellthe behavior of our bendable designs. To co-optimize stiffness propertiesand cable forces, we formulate an equilibrium-constrained minimizationproblem, safeguarding against inelastic deformations. We demonstrate ourmethod on six fabricated examples, showcasing rich behavior includinglarge deformations and complex, spatial motion.
机译:弹性变形的线材结构轻巧耐用,并且可以在使用CNC折弯机的几分钟内弯曲。我们提出了一种用于动线特性设计的计算技术,该技术是针对消费级硬件上的制造量身定制的。我们的技术将曲线网络或骨骼动画作为输入,然后估计电缆驱动的柔顺线结构,该结构尽可能匹配用户选择的目标或关键帧。要实现较大的局部变形,我们将线成形为功能性弹簧状实体我们首先检测需要更改局部刚度属性的区域,然后插入形状和大小不同的可弯曲实体。为避免离散优化,我们首先优化通用的,不可制造的实体的刚度属性,以很好地捕捉可弯曲设计的行为。为了共同优化刚度特性和缆索力,我们制定了一个平衡约束的最小化问题,以防止非弹性变形。我们在六个虚构示例上演示了我们的方法,展示了丰富的行为,包括大变形和复杂的空间运动。

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