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An Advection-Reflection Solver for Detail-Preserving Fluid Simulation

机译:用于保留细节流体模拟的对流反射求解器

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Advection-projection methods for fluid animation are widely appreciated for their stability and efficiency. However, the projection step dissipates energy from the system, leading to artificial viscosity and suppression of small-scale details. We propose an alternative approach for detail-preserving fluid animation that is surprisingly simple and effective. We replace the energy-dissipating projection operator applied at the end of a simulation step by an energy-preserving reflection operator applied at mid-step. We show that doing so leads to two orders of magnitude reduction in energy loss, which in turn yields vastly improved detail-preservation. We evaluate our reflection solver on a set of 2D and 3D numerical experiments and show that it compares favorably to state-of-the-art methods. Finally, our method integrates seamlessly with existing projection-advection solvers and requires very little additional implementation.
机译:用于流体动画的对流投影方法因其稳定性和效率而广受赞赏。但是,投影步骤会耗散系统中的能量,从而导致人造粘度并抑制了小范围的细节。我们提出了一种用于保留细节的流体动画的替代方法,该方法出奇的简单和有效。我们将在仿真步骤结束时应用的耗能投影算子替换为在中间步骤应用的节能反射算子。我们表明,这样做可以减少两个数量级的能量损失,从而大大改善了细节保存。我们在一组2D和3D数值实验上评估了反射求解器,并表明它与最新方法相比具有优势。最后,我们的方法与现有的投影对流求解器无缝集成,并且几乎不需要额外的实现。

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