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首页> 外文期刊>ACM Transactions on Computer-Human Interaction >Exploring Low-Occlusion Qwerty Soft Keyboard Using Spatial Landmarks
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Exploring Low-Occlusion Qwerty Soft Keyboard Using Spatial Landmarks

机译:使用空间地标探索低遮挡Qwerty软键盘

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摘要

The Qwerty soft keyboard is widely used on mobile devices. However, keyboards often consume a large portion of the touchscreen space, occluding the application view on the smartphone and requiring a separate input interface on the smartwatch. Such space consumption can affect the user experience of accessing information and the overall performance of text input. In order to free up the screen real estate, this article explores the concept of Sparse Keyboard and proposes two new ways of presenting the Qwerty soft keyboard. The idea is to use users' spatial memory and the reference effect of spatial landmarks on the graphical interface. Our final design K3-SGK displays only three keys while L5-EYOCN displays only five line segments instead of the entire Qwerty layout. To achieve this, we employ a user-centered computational design method: first study the reference effect of a single landmark key (line segment) from empirical data, then make assumptions to generalize the effect to multiple landmarks, and finally optimize the best designs. To make the text entry function more complete, we also design and implement gestural interactions for editing operations and non-alphabetical characters' input. User evaluation shows that participants can quickly learn how to type with K3-SGK and L5-EYOCN. After five 15-phrase typing sessions, participants achieve 88.1%-92.8% of the full Qwerty keyboard in terms of words per minute on the smartphone and 98.4%-99.1% on the smartwatch. The differences on character and word error rate between our keyboard designs and the full Qwerty keyboard are not significant. The results of out-of-vocabulary words input are also promising. In addition, participants can quickly recall the typing skills and maintain the input performance even after a few days. User feedbacks in real application contexts show that with the low occlusion keyboard, users can acquire more information and perform less scrolling on the smartphone and achieve a higher input efficiency on the smartwatch with a more fluent input experience.
机译:Qwerty软键盘广泛用于移动设备上。但是,键盘通常会占用触摸屏空间的很大一部分,从而遮挡了智能手机上的应用程序视图,并且需要智能手表上的单独输入界面。这样的空间消耗会影响用户访问信息的体验以及文本输入的整体性能。为了释放屏幕空间,本文探讨了稀疏键盘的概念,并提出了两种展示Qwerty软键盘的新方法。这个想法是使用用户的空间记忆和空间界标在图形界面上的参考效果。我们的最终设计K3-SGK仅显示三个键,而L5-EYOCN仅显示五个线段,而不是整个Qwerty布局。为了实现这一目标,我们采用了以用户为中心的计算设计方法:首先根据经验数据研究单个地标键(线段)的参考效果,然后进行假设以将效果推广到多个地标,最后优化最佳设计。为了使文本输入功能更完整,我们还设计和实现了手势交互,以进行编辑操作和非字母字符的输入。用户评估显示,参与者可以快速学习如何使用K3-SGK和L5-EYOCN进行打字。经过五次15短语键入会话后,参与者在智能手机上的每分钟字数达到了Qwerty完整键盘的88.1%-92.8%,在智能手表上达到了98.4%-99.1%。我们的键盘设计和完整的Qwerty键盘在字符和单词错误率上的差异并不明显。词汇外单词输入的结果也很有希望。此外,即使几天后,参与者也可以快速回忆起打字技巧并保持输入效果。用户在实际应用环境中的反馈表明,使用低遮挡键盘,用户可以获取更多信息,并在智能手机上执行更少的滚动操作,并在智能手表上获得更高的输入效率和更流畅的输入体验。

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