首页> 外文期刊>ACM Transactions on Applied Perception (TAP) >Tactile Texture Display with Vibrotactile and Electrostatic Friction Stimuli Mixed at Appropriate Ratio Presents Better Roughness Textures
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Tactile Texture Display with Vibrotactile and Electrostatic Friction Stimuli Mixed at Appropriate Ratio Presents Better Roughness Textures

机译:以适当比例混合有触觉和静电摩擦刺激的触觉纹理显示呈现出更好的粗糙度纹理

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摘要

Vibrotactile and friction texture displays are good options for artificially presenting the roughness and frictional properties of textures, respectively. These two types of displays are compatible with touch panels and exhibit complementary characteristics. We combine vibrotactile and electrostatic friction texture displays to improve the quality of virtual textures, considering that actual textured surfaces are composed of both properties. We investigate their composition ratios when displaying roughness textures. Grating roughness scales with one of the six surface wavelengths are generated under 11 display conditions, and in 9 of which, vibrotactile and friction stimuli are combined with different composition ratios. A forced-choice experiment regarding subjective realism indicates that a vibrotactile stimulus with a slight variable-friction stimulus is effective for presenting quality textures for surface wavelengths greater than or equal to 1.0mm.
机译:触觉和摩擦纹理显示是分别人工呈现纹理的粗糙度和摩擦特性的好选择。这两种类型的显示器与触摸屏兼容,并具有互补的特性。考虑到实际的纹理表面是由这两个属性组成的,因此我们结合了触觉和静电摩擦纹理显示来改善虚拟纹理的质量。我们在显示粗糙度纹理时调查它们的组成比。具有六个表面波长之一的光栅粗糙度标度是在11种显示条件下生成的,在其中9种条件下,触感和摩擦刺激具有不同的组成比。关于主观现实的强制选择实验表明,带有轻微可变摩擦刺激的震动触觉刺激对于呈现大于或等于1.0mm的表面波长的高质量纹理非常有效。

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