首页> 外文期刊>ACM Transactions on Applied Perception (TAP) >Predicting Perceived Naturalness of Human Animations Based on Generative Movement Primitive Models
【24h】

Predicting Perceived Naturalness of Human Animations Based on Generative Movement Primitive Models

机译:基于生成运动原始模型的人类动画感知自然度预测

获取原文
获取原文并翻译 | 示例

摘要

We compared the perceptual validity of human avatar walking animations driven by six different representations of human movement using a graphics Turing test. All six representations are based on movement primitives (MPs), which are predictive models of full-body movement that differ in their complexity and prediction mechanism. Assuming that humans are experts at perceiving biological movement from noisy sensory signals, it follows that these percepts should be describable by a suitably constructed Bayesian ideal observer model. We build such models from MPs and investigate if the perceived naturalness of human animations are predictable from approximate Bayesian model scores of the MPs. We found that certain MP-based representations are capable of producing movements that are perceptually indistinguishable from natural movements. Furthermore, approximate Bayesian model scores of these representations can be used to predict perceived naturalness. In particular, we could show that movement dynamics are more important for perceived naturalness of human animations than single frame poses. This indicates that perception of human animations is highly sensitive to their temporal coherence. More generally, our results add evidence for a shared MP-representation of action and perception. Even though the motivation of our work is primarily drawn from neuroscience, we expect that our results will be applicable in virtual and augmented reality settings, when perceptually plausible human avatar movements are required.
机译:我们使用图形Turing测试比较了由六种不同的人类运动表示驱动的人类化身行走动画的感知有效性。所有这六种表示均基于运动原语(MP),它们是全身运动的预测模型,其复杂性和预测机制不同。假设人类是从嘈杂的感觉信号感知生物运动的专家,那么就可以用适当构造的贝叶斯理想观察者模型来描述这些感知。我们从国会议员建立这样的模型,并调查人类动画的感知自然性是否可以从国会议员的近似贝叶斯模型得分中预测出来。我们发现某些基于MP的表示能够产生与自然运动在感觉上无法区分的运动。此外,这些表示的近似贝叶斯模型得分可用于预测感知的自然性。特别是,我们可以证明运动动态性对于感知人类动画的自然性比单帧姿势更为重要。这表明对人类动画的感知对其时间连贯性高度敏感。更广泛地说,我们的结果为行动和知觉的共同MP表示增加了证据。即使我们工作的动机主要来自神经科学,但我们期望当需要可感知的人类化身运动时,我们的结果将适用于虚拟和增强现实环境。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号