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Comparison of Direct Intersection and Sonogram Methods for Acoustic Indoor Localization of Persons

机译:对人类声学室内定位的直交叉图和超声图方法的比较

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摘要

We discuss two methods to detect the presence and location of a person in an acoustically small-scale room and compare the performances for a simulated person in distances between 1 and 2 m. The first method is Direct Intersection, which determines a coordinate point based on the intersection of spheroids defined by observed distances of high-intensity reverberations. The second method, Sonogram analysis, overlays all channels’ room impulse responses to generate an intensity map for the observed environment. We demonstrate that the former method has lower computational complexity that almost halves the execution time in the best observed case, but about 7 times slower in the worst case compared to the Sonogram method while using 2.4 times less memory. Both approaches yield similar mean absolute localization errors between 0.3 and 0.9 m. The Direct Intersection method performs more precise in the best case, while the Sonogram method performs more robustly.
机译:我们讨论了两种方法来检测一个声学小刻度房间中一个人的存在和位置,并比较模拟人在1到2米之间的距离的性能。第一方法是直接交叉点,其基于由观察到的高强度混响的距离限定的球体的交叉点来确定坐标点。第二种方法,超声图分析,覆盖所有通道的房间脉冲响应,以产生观察到的环境的强度图。我们证明前一种方法具有较低的计算复杂性,几乎在最佳观察到的情况下减半,但与超声图方法相比,最坏情况下的最坏情况较慢速度大约7倍,同时使用2.4倍。两种方法都在0.3和0.9米之间产生类似的平均绝对定位误差。直接交叉点方法在最佳情况下执行更精确,而超声图方法更加强大地执行。

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