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The mirror game as a paradigm for studying the dynamics of two people improvising motion together

机译:镜像游戏是研究两个人即兴表演的动力学的范例

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摘要

Joint improvisation is the creative action of two or more people without a script or designated leader. Examples include improvisational theater and music, and day-to-day activities such as conversations. In joint improvisation, novel action is created, emerging from the interaction between people. Although central to creative processes and social interaction, joint improvisation remains largely unexplored due to the lack of experimental paradigms. Here we introduce a paradigm based on a theater practice called the mirror game. We measured the hand motions of two people mirroring each other at high temporal and spatial resolution. We focused on expert actors and musicians skilled in joint improvisation. We found that players can jointly create novel complex motion without a designated leader, synchronized to less than 40 ms. In contrast, we found that designating one player as leader deteriorated performance: The follower showed 2–3 Hz oscillation around the leader's smooth trajectory, decreasing synchrony and reducing the range of velocities reached. A mathematical model suggests a mechanism for these observations based on mutual agreement on future motion in mirrored reactive–predictive controllers. This is a step toward understanding the human ability to create novelty by improvising together.
机译:即兴创作是两个或两个以上没有剧本或指定负责人的人的创造性行为。例子包括即兴表演和音乐,以及日常活动,例如对话。在即兴创作中,人们之间的互动产生了新颖的动作。尽管对于创作过程和社会互动至关重要,但由于缺乏实验范式,联合即兴创作仍在很大程度上未被探索。在这里,我们介绍一种基于剧院实践的范例,称为镜像游戏。我们测量了两个人在高时空分辨率下彼此镜像的手势。我们专注于熟练即兴演奏的专家演员和音乐家。我们发现,玩家可以在没有指定领导者的情况下共同创建新颖的复杂动作,同步时间不到40毫秒。相比之下,我们发现指定一名玩家作为领导者会降低性能:跟随者在领导者的平滑轨迹周围显示2-3 Hz的振荡,从而降低了同步性并降低了达到的速度范围。一个数学模型为基于镜像反应性预测控制器中未来运动的相互共识提出了一种用于这些观测的机制。这是朝着了解人类通过即兴创作创造新事物的能力迈出的一步。

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