首页> 中文期刊> 《智能计算机与应用》 >基于Unity3 D的“林大的松鼠”App的设计与实现

基于Unity3 D的“林大的松鼠”App的设计与实现

     

摘要

This research mainly is to develop a mobile terminal game based on Unity3d. The background environment of this game is the campus landscape of Northeast Forestry University,and the main image is the squirrel which is a characteristic element of Northeast Forestry University. In the game,the paper uses 3ds Max as modeling tool,to make a three-dimen-sional simulation of some scenic spots of Northeast Forestry University with measured data and photo textures. And the pa-per uses ArcGIS as the platform to handle spatial data to make the virtual-reality model of Northeast Forestry University with satellite images. Eventually,combining the squirrel model that is made by Unity3d,a funny game which has the fea-tures of good 3D simulation effect,user login,role choices,route selection and running upgrade is developed. This paper also concerns design and implementation method of this App.%本研究主要是开发一个基于Unity3d的移动终端游戏,以东北林业大学校园景观为背景环境,以林大特色元素———松鼠作为主要对象,采用3ds Max作为建模工具,配合实测数据、照片纹理对林大的部分景点进行三维模拟;以ArcGIS 作为空间数据的处理平台,配合卫星图片,制作成林大的虚拟现实模型,最终结合Unity 3d制作的松鼠模型开发出一个三维仿真效果好,具备登录、角色选择、路线选择、酷跑升级等特性的趣味游戏,并简要阐述App设计与实现的方法。

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