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Computer art methodologies for teachers: How two art teachers learned to use technology and disseminate that knowledge to other teachers.

机译:教师的计算机艺术方法:两位艺术教师如何学习使用技术并将这些知识传播给其他教师。

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摘要

This dissertation is a case study of experienced art teachers who learned to use computer technologies and how that knowledge was passed on to others in the art education profession. The contributions of other art teachers to the dissemination of this knowledge are also delineated. The study took place primarily during computer art technology classes taught during summer sessions in the years 2000 to 2003. The 2003-year was a follow-up observation of a teacher/student from the original computer art technology classes for art teachers and how that teacher used the information learned from previous summer sessions to also teach art and technology to elementary students. Research followed the participant/observer format with the researcher taking a different approach each session. Roger's (2003) Diffusion of Innovations studies provided a framework for analyzing the research. This framework helped to examine primary and secondary subjects in this research and to categorize them along already established research. Findings in this study included the importance of modeling good technology teaching methods such as step-by step instruction, guided practice, integration of technology into the curriculum, use of projectors and peripheral digital computer equipment, and use of presentation programs. Also of great importance were networking, seeking valid research in innovation, seeking state and/or federal backing and grant monies, and art associations along with their continuing role in professional development. From this study it was recommended that institutions of higher learning require art education students to take at least one computer graphics class, a computer literacy class, and a teaching methods class, each of which incorporates computer technology. It was concluded that art, education, and technology may be separate entities, but these areas should be integrated because even though they may be separate areas of instruction, real life situations integrate all of our competencies into one complete life experience.
机译:本文是对经验丰富的美术老师的案例研究,他们学会了使用计算机技术,以及如何将这些知识传授给美术教育界的其他人。还描述了其他美术老师对传播这种知识的贡献。这项研究主要是在2000年至2003年夏季课程中教授的计算机艺术技术课上进行的。2003年是对最初的计算机艺术技术课中一位教师/学生的后续观察,以及该老师如何利用从以前的夏季课程中学到的信息,还向小学生教授艺术和技术。研究遵循参与者/观察者格式,研究者在每次会议中采用不同的方法。罗杰(2003)的创新扩散研究为分析研究提供了框架。该框架有助于检查本研究中的主要和次要主题,并根据已经建立的研究对它们进行分类。这项研究的发现包括建立良好的技术教学方法的重要性,例如逐步教学,指导实践,将技术集成到课程中,使用投影仪和外围数字计算机设备以及使用演示程序等。交流,寻求创新方面的有效研究,寻求州和/或联邦政府的支持和赠款以及艺术协会及其在职业发展中的持续作用也很重要。从这项研究中,建议高等院校要求美术教育专业的学生至少参加一个计算机图形课程,一个计算机素养课程和一个教学方法课程,每门课程都结合了计算机技术。得出的结论是,艺术,教育和技术可能是独立的实体,但是应该将这些领域整合在一起,因为即使它们可能是单独的教学领域,现实生活中的情况也会将我们的全部能力整合到一个完整的生活体验中。

著录项

  • 作者

    Morgan, Leah H.;

  • 作者单位

    Indiana University.;

  • 授予单位 Indiana University.;
  • 学科 Education Art.;Education Technology of.
  • 学位 Ed.D.
  • 年度 2006
  • 页码 290 p.
  • 总页数 290
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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