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Inference of 3D Human Body Posture from Multiple Cameras for Vision-Based User Interface

机译:从多台摄像机推断基于视觉的用户界面的3D人体姿势

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摘要

In this paper we presents a silhouette-based method for 3D human body reconstruction from multiple views. The silhouettes are extracted automatically from the captured frames using a background-learning approach. The multiple views are integrated using the epipolar geometry relating the pair of synchronized video streams. The 3D model of the human body is derived from the integration of the median axis of the silhouettes along with a Generalized Cylinders description of the 3D shape. The proposed approach is validated by a set of experiments capturing various human postures.
机译:在本文中,我们从多种角度提出了一种基于轮廓的3D人体重建方法。使用背景学习方法从捕获的帧中自动提取轮廓。使用与一对同步视频流相关的对极几何结构将多个视图集成在一起。人体的3D模型是从轮廓的中轴与3D形状的广义圆柱体描述的集成中得出的。通过捕获各种人体姿势的一组实验验证了提出的方法。

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