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The Potential of Interactive Digital Storytelling for the Creation of Educational Computer Games

机译:互动数字叙事在创建教育计算机游戏中的潜力

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The usage of computer games for educational purposes is currently widely discussed. But, to what extend do computer games cope with the requirements for learning? In this paper we discuss the application of digital games to learning and the problems and demands resulting from this integration. The question on how to integrate learning successfully with elements of play and games seems to be unsolved. We propose to integrate Interactive Digital Storytelling (IDS) with game-based learning (GBL) as a concept for building educational computer games. Furthermore, we discuss the requirements for effective learning applications based on the IDS paradigm.
机译:当前广泛讨论了将计算机游戏用于教育目的。但是,计算机游戏能在多大程度上满足学习要求呢?在本文中,我们讨论了数字游戏在学习中的应用以及这种集成带来的问题和要求。关于如何成功地将学习与游戏和游戏元素整合在一起的问题似乎尚未解决。我们建议将交互式数字讲故事(IDS)与基于游戏的学习(GBL)集成为构建教育性计算机游戏的概念。此外,我们讨论了基于IDS范例的有效学习应用程序的要求。

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