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Asynchronous Exploration of an Unknown Anonymous Dangerous Graph with O(1) Pebbles

机译:异步探索O(1)鹅卵石的未知匿名危险图

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We consider the a team of asynchronous agents that must explore an unknown graph in presence of a black hole, a node which destroys all incoming agents without leaving any observable trace. Communication is achieved using pebbles that an agent can pick up, carry, and drop. It is known that, when the graph is unknown, Δ + 1 agents are necessary, and solutions exist with those many agents, using a total of O(log Δ) pebbles, where Δ is the max node degree. On the other hand, it is also known that if the agents have a map of the graph, the problem can be solved with 0(1) pebbles in total, without increasing the size of the team. In this paper we address the question of whether it is possible to locate the black hole using 0(1) pebbles even if the graph is unknown, and, if so, with how many agents. We first prove that with 0(1) pebbles, Δ + 1 agents are not sufficient. We next prove that, regardless of the team size, 2 pebbles are not sufficient. We then show that these bounds are tight presenting a protocol that allows to locate a black hole in an unknown anonymous graph with only 3 pebbles and Δ + 2 agents.
机译:我们考虑了一个异步代理团队,必须在黑洞存在下探索未知图,该节点在不留下任何可观察到的迹线的情况下破坏所有进入代理的节点。使用代理人可以拾取,携带和下降的鹅卵石实现了通信。众所周知,当图表未知时,需要Δ+ 1代理,并且使用总共O(logδ)鹅卵石,其中δ是最大节点度的总体的解决方案。另一方面,还已知,如果代理具有图形的地图,则可以使用0(1)个鹅卵石可以解决问题,而不会增加团队的大小。在本文中,即使图表未知,也可以解决使用0(1)个鹅卵石的黑洞是否有可能使用0(1)个鹅卵石的问题。我们首先证明,用0(1)个鹅卵石,δ+ 1代理不足。我们接下来证明,无论团队规模,2个鹅卵石都不足以。然后,我们表明这些界限是紧密的,呈现一个协议,该协议允许仅用3个鹅卵石和Δ+ 2代理在未知的匿名图中定位黑洞。

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